Stanislav has started out as a freelance artist. Later he joined the 2DO Games in 2012. A year later however he began to work for Plarium where he has remained until now as a Character Lead.
He enjoys working in team with other artists, likes baking (maps and textures) and the whole process of creation high quality 3D models – through the concept to the real time model. Being an experienced artist he is reliable, able to keep up with deadlines. That makes him a reliable partner who understands the importance of timing.