Cvetoslav is a 3D modeller with more than a decade worth of experience in game industry. He has started his career in 2006 with Black Sea Studios, which later morphed into future Crytek family. That changed his hobby into a full time professional work.
Having a production background allows Cvetoslav to know how the limitations and possibilities in this line of work works and with that knowledge at his disposal it`s no wonder he worked as multi-talented artist in asset creation, UV mapping, texturing, rigging and even in some animation.
He had the opportunity to meet great artists, people who took him under their wing and showed him around the industry, opening him the way to 3D modelling.
Being a seasoned senior artist Cvetoslav is known to have taken juniors under his wings. While a lead he was also overseeing the pipeline of possible optimization processes, inventing new asset creation methods.
Having worked on site for several employers he has since then turned to freelancing because of the flexibility and freedom. He truly enjoys working on different projects that further develop his skills and keep him inspired and challenged.