Warhammer Vermintide II: Player Variants and Rigs

April 1, 2018

Between 2016 and 2018 Rascals lent their skill to Fatshark's Warhammer Vermintide II for a range of assets including 15 variants of the ever-bickering ensamble of the game's ragtag protagonists and their first-person hands and rigs.

Vermintide II was the first project that saw us use PBR materials as a standard across all assets. The models are averaging at ~50K poly and use 4K textures.

Fatshark's award-winning and critically acclaimed co-op meelee action is out now on PC, Xbox and PS4.

Artists: David Aucourt , Arash Beshkooh, Cveto Gergov, Veronika Kozlikova, Jaro Pijacek, Pavel Protasov, Oscar Soler, Mihail Vasilev
Rigs: Jakub Krompolc 
Art Directors: Roman Mindek, Svjeeta, Janos Hunyadi
Producer: Tom Roller

Client: Fatshark 
Character Lead: Johan Lorentzen 
Concept Art: Anders De Geer, Mattias Rousk

Most characters use heads and model elements by Fatshark. 

Warhammer: Vermintide 2 © Games Workshop Limited 2018. Warhammer: Vermintide 2, Games Workshop and their associated logos are either ® or TM and/or © Games Workshop Limited. Published under licence to Fatshark. © Fatshark AB 2018.